Tiled 0.11.0 released
Yesterday I've released Tiled 0.11.0. You can read more about this release on the Tiled forum.
The changelog:
- Added support for hexagonal maps (offset coordinates)
- Added 'Export' action to repeat the last export
- Added a shortcut for the Reload action (Ctrl+R)
- Added ability to rename custom properties (by arn00d)
- Added unique IDs to objects (by Mark van Rij)
- Added a CSV export plugin
- Added visual feedback when properties differ between multiple selected objects (by Parker Miller)
- Added command-line export (by Brandon Dillon)
- Allow dynamically changing the map orientation and grid size
- Suppress the standard main window context menu in the collision editor
- Lua plugin: Write out tile terrain information
- Lua plugin: Include Tiled version in exported file
- Flare plugin: Fixed ability to open maps with absolute paths
- Fixed grid rendering for staggered maps
- Fully support building and running Tiled with Qbs
- Updated Czech, Dutch, French, German, Italian, Japanese, Portuguese and Spanish translations
Get it at http://www.mapeditor.org/download
This is an imported post. For comments see the original post on Blogger.