Java Version

The Java version is no longer maintained (unless somebody steps up to do it), but it is still available here since it has a few features that do not exist in the Qt version yet.

Java version of Tiled

TTiled Map Editor

Tiled is a general purpose tile map editor. It's built to be easy to use, yet flexible enough to work with varying game engines, whether your game is an RPG, platformer or Breakout clone. Tiled is free software and written in C++, using the Qt application framework. The main features in a nutshell:

  • General purpose tile map editor with XML-based map format
  • Supports orthogonal and isometric maps
  • Custom objects can be placed with pixel precision
  • Full undo/redo and copy/paste support
  • Add custom properties to tiles, layers, objects or the map
  • Automatically reloads tilesets when changed externally
  • Resize or offset your tile map later as needed
  • Efficient tile editing tools like stamp and fill brushes
  • Supports input/output plugins to open and save files in custom formats

Looking for creating maps in the traditional sense? Create your own map for free at www.stepmap.com

Tuesday, September 1, 2009

Qt version of Tiled released


Things have been pretty quiet since the 0.7.2 release of Tiled. This was partly due to me working on a rewrite of Tiled, using Qt/C++. I now think this rewrite is complete enough for its first release, though compared to the Java version a lot of features are still missing. You'll find Tiled Qt 0.1.0 on in the Development section of the downloads page.

I'm curious to hear how the Qt version works for you, and am looking forward to hear about everyones favourite missing feature. A new bug tracker has been set up to keep track of your feedback. As always, feel free to email me directly or to write to the tiled-user mailing list.

Finally, I'm looking for additional contributors! Are you familiar with C++ and Qt, or want to learn? Tiled is a relatively small and simple project, with a clean design. Any help is appreciated! :-)